Fleet Composition

SHIP TYPES

Scout
Destroyer
Cruiser
Battlecruiser
Battleship
Dreadnaught
Carrier
Fighter
Raider
Miner
Minesweeper
Colony Ship
Mines
Base
Shipyard
Mining Pipeline
Unknown — a masked ship

A glimpse at a few of the 17 different ships in Space Imperia 4X — and the strategies they unlock.

Dreadnaughts

The capital ship of the late game.

A Dreadnaught — the heaviest capital ship in Space Imperia 4X.

The most powerful ship available in the game, the Dreadnaught takes dedicated research and infrastructure to unlock and yield effectively.

Once available, however, its combat stats are the best in the game and a fleet of them can decisively end the game.

The counter: any ship is vulnerable to Mines — and these massive capital ships are no exception.

Raiders

Cloaked first-strike specialists.

A Raider — a cloaked, fast-attack ship in Space Imperia 4X.

Cloaking allows for Raiders to be built — nimble, first-strike craft that can move through enemy formations and get special bonuses in combat.

A well-timed fleet of Raiders often leads to decisive victory.

The counter: Raiders don't work in Nebula, and Destroyers can equip Scanners to negate the Cloaking.

Fighters & Carriers

Strength-in-numbers doctrine.

A Fighter — a small, cheap, fast-attacking ship.
A Carrier — the platform that deploys Fighters into combat.

Fighters and Carriers are pure strength-in-numbers doctrine. Fighters are cheap to build, while Carriers are expensive and not good at combat.

Fighters attack earlier in combat, allowing them to first-strike other ships in large numbers.

The counter: Scouts can equip Point Defense to shoot earlier than the Fighters, negating their bonuses.

These are just some of the 17 different ships in
Space Imperia 4X.

Which will you build?